You may have heard the argument against app promotions and giveaways that is centered on the notion that price reductions only contribute to a race to the bottom in the App Store.
You may have also heard that short term app price reductions do not help overall app sales.
Well, I'm here to tell you that you can't afford not to consider price promotions as a weapon in your educational app marketing arsenal.
On August 23rd we set our Shake-a-Phrase educational app to free (normally $1.99) as part of a weekly App Friday promotion and we extended the giveaway through Saturday to make sure everyone had a chance to download it.
A little backstory...
Shake-a-Phrase was the first educational iOS app we produced under our Artgig Apps label over two years ago (that makes Shake like 60 in human years). The app was selected early on by Apple as a featured Writing app and remains forever featured as a result. The app has always been popular with educators and SLP's and we see a good amount of volume educational purchases, but it's far from a sexy chart topper. Of all our apps, Shake seemed like the best candidate for a visibility boost in the App Store feeding frenzy of the Back to School season.
App Promotion Results:
We saw nearly 21,500 downloads over Friday and Saturday with 15,000+ downloads on App Friday.
We were fortunate that Shake was featured by App Advice for the Apps Gone Free daily listing which always translates to an instant download boost.
Additionally, Shake-a-Phrase was a Top 10 Free Education app for a short while early
Saturday morning (luckily my 3 year old woke me up at 4:30am so I was able
to snap this picture to prove it):
We also got a couple of new iTunes reviews and a nice new blog review here by the highly regarded @rmbyrne which set off a flurry of Twitter RT's to complement the stellar social media support we received throughout the giveaway. You cannot underestimate the importance of mentions like this.
In all, it was generally a terrific promotion for an educational app that is admittedly a bit long in the tooth.
As I type, the app is #72 in Paid Education when it normally slinks along the bottom of the Top 300 (and I didn't have to wake up at 4:30 in the morning to snap this):
So, it's hard to argue about the success of the promotion. We dusted off an old app that is pretty popular in schools and got some fresh eyes on it - and that was the goal.
For kicks, I dug up our original Shake-a-Phrase App Friday promotion from exactly two years ago today.
On App Friday, August 26, 2011 Shake-a-Phrase had 2,602 downloads.
This Friday we had 15, 097 downloads.
What a difference a couple of years makes.
Monday, August 26, 2013
Wednesday, August 21, 2013
Back to School Stress Reliever (App Sale)!
Back to School.
If you're a teacher or parent and the very mention of these three words causes you to break out in a cold sweat, we're here to help.
This Friday, 8/23 we are giving away our featured App Store writing app, Shake-a-Phrase (normally $1.99), to promote giggle inducing grammar fun.
Ahhhh - don't you feel better already?
The silly sentence maker shakes up wacky scenarios and writing prompts in 5 different themes and includes a quiz mode for playful parts of speech practice.
Check out this teacher's review of the Android version of the app to see how Shake-a-Phrase can be used in your CCLS classroom.
Sure, you could probably use a nice weekend at a spa but what do you expect for free?
Download Shake-a-Phrase for FREE on the App Store - Friday, 8/23
If you're a teacher or parent and the very mention of these three words causes you to break out in a cold sweat, we're here to help.
This Friday, 8/23 we are giving away our featured App Store writing app, Shake-a-Phrase (normally $1.99), to promote giggle inducing grammar fun.
Ahhhh - don't you feel better already?
The silly sentence maker shakes up wacky scenarios and writing prompts in 5 different themes and includes a quiz mode for playful parts of speech practice.
Check out this teacher's review of the Android version of the app to see how Shake-a-Phrase can be used in your CCLS classroom.
Sure, you could probably use a nice weekend at a spa but what do you expect for free?
Download Shake-a-Phrase for FREE on the App Store - Friday, 8/23
Wednesday, July 31, 2013
A Summer Splash With Our Alien Buddies! (FREE APP INSIDE)
You’re invited to a summer app celebration!
When: This Friday, August 2nd
What: FREE award-winning Alien Buddies early learning iOS app (normally $1.99)
Bring your iPad, iPhones (and kids, ages 3-6)
Tell your friends!
Wednesday, July 3, 2013
Summer App Promo Results - In Pictures
Mystery Math Town for iPhone in Toca territory - Education Top 10 Free Apps |
We let the sale run into Saturday morning to make sure everyone had a chance to download the game.
And the evidence suggests that making your app free for a day continues to be a good way to get the attention of new users.
We're happy to report Mystery Math Town for iPhone was downloaded to over 7,000 devices during the promotion.
That's a lot of fireflies.
Here's what the promo looks like in pictures:
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Twitter link clicks peaked the day of the promo |
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Facebook activity - over 6,000 people talking about the promo (if you believe anything Facebook says) |
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Blog activity/views peaked the day before the promo |
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appFigures paid sales - positive trend, even better after the promo |
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appFigures units downloaded |
Friday, June 28, 2013
Get Mystery Math Town for your iPhone - FREE Today!
You say you haven't downloaded Mystery Math Town for your iPhone yet?
Well, we're making it real easy today.
So why don't you mosey on over to the App Store and get yourself a free educational app to keep those math skills sharp this summer.
The Guardian even named it one of the Best 50 Kids Apps of 2013.
Go get it, and tell your friends.
Don't worry, there's plenty to go around.
Mystery Math Town for iPhone - Free Today Only
Well, we're making it real easy today.
So why don't you mosey on over to the App Store and get yourself a free educational app to keep those math skills sharp this summer.
The Guardian even named it one of the Best 50 Kids Apps of 2013.
Go get it, and tell your friends.
Don't worry, there's plenty to go around.
Mystery Math Town for iPhone - Free Today Only
Thursday, June 20, 2013
A Summer App Celebration!
Now how can we entice you to download our apps?
As makers of educational games, we've come to expect slower overall app sales and fewer spikes resulting from schools who take advantage of Apple's volume purchase program.
Typically, the app dog days languish well into July, like a long summer's nap.
But the arrival of August breathes new life into the educational category as the Back to School buzz rises, reaching a crescendo louder than the song of the 17 year cicadas, in a September app downloading frenzy.
Ahhhhh - summer.
Let's celebrate now.
We've got something special planned for you next week...
See you Friday, June 28th.
Monday, June 10, 2013
WARNING - App Marketing Misstep
We've been feeling good about our educational app, Mystery Math Town, since we launched the game in April.
The app debuted as our best yet, easily eclipsing the previous successes of our Marble Math and Alien Buddies apps. Mystery Math Town was picked by Apple as a featured iPad Education New and Noteworthy selection and it even spent some time on the front page of the iPad App Store. We also received an outpouring of critical praise and user feedback, telling us how much people enjoy playing the game. But amongst the positive buzz and back-patting, there was a small but very vocal group of iPhone users who felt slighted - because we'd released Mystery Math Town for iPad only.
When we next gathered around our developers round table to plot our app updates, we quickly decided to fast track development of an iPhone version of Mystery Math Town. It seemed like a no-brainer to create a separate iPhone app for a number of reasons:
- It would satisfy a clear market need - we knew users wanted the app for iPhone.
- It would allow us to test the performance of an iPhone app in the App Store. To this point, our apps have all been universal (iPad and iPhone) or iPad-only. Apple only gives you combined sales in reports so there is no clear way to separate iPad and iPhone sales for universal apps.
- We already had a successful marketing campaign in place for the iPad launch and we could repurpose some of those materials for iPhone.
- People already love the iPad game!
We released Mystery Math Town for iPhone last week on Wednesday June 3rd for $1.99.
To date it has been downloaded 38 times, selling an average of 5 apps/day and earning a whopping $40.89 in total sales. That doesn't even cover a single hour of our development time.
Let me be clear, we never expected to repeat the success of releasing a brand new app. We also know that iPhone sales are significantly lower than iPad sales in the education space.
Sure, the timing isn't great. It's the end of the school year and there isn't exactly a frenzy of educational app purchases in June...or July for that matter.
We've worked hard to cultivate our Artgig Apps brand and we have a pretty loyal following of educators, parents and app reviewers who know we produce quality games. Our family of apps consistently rank in the Top 5% of all iPad apps in the App Store Education category.
I would think on the strength of the family alone, we'd be selling more than 5 apps a day.
But in order for the concept of App Store cross promotion to work, people have to see that your apps are related.
And, in the case of Mystery Math Town for iPhone, we've learned a very hard lesson.
Apple does NOT consider Mystery Math Town for iPhone to be related to any of our family of apps, because we have not produced any other iPhone-only apps. Actually, that's not entirely true. If you're looking at Mystery Math Town for iPhone in the App Store, and you search under "Related," you'll find exactly what you'd expect - more apps, like Marble Math, that you can play on your iPhone by the same developer (us!).
But our primary challenge with a new release isn't helping users to find other apps we've produced. The big challenge is helping users to find the new release (i.e. Mystery Math Town for iPhone).
In the App Store ecosystem not all family members are so sunny when speaking of their relatives. In fact, some of them flat out refuse to say a single word about the family.
If you're looking at the Marble Math App Store listing on your phone, and you say to yourself, "let me see what else these brilliant developers have produced" and you naturally select "Related" to peruse the other apps you might consider purchasing, Apple has apparently made the decision to exclude Mystery Math Town for iPhone, because it is an iPhone-only app, and you were looking at a universal app, so that must be all you are interested in.
Ouch.
That's where we stumbled and sprained our app marketing muscles.
It's pretty incredible to me that in the vast sea of the App Store, Apple is actively squashing the idea of cross promotion.
But there you have it.
The screenshots do not lie.
If you're considering developing an iPhone-only app - you might want to think twice.
Unless you're prepared to produce iPhone-only versions of your other apps, you'll miss out on one of the few opportunities available for app cross promotion.
This PSA is brought to you by Artgig Apps.
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